ZhangLiLi
Založen: 2.1.2026 Příspěvky: 4
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Zaslal: pá leden 02, 2026 3:16 Předmět: U4GM PoE 2 Holten Vaal Temple Snake Farm Guide |
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Path of Exile 2's Fate of the Vaal league went from "bit of a side puzzle" to full-on insanity almost overnight, and if you have not kept up, you might be wondering why everyone suddenly talks about the Vaal Temple again while also slipping in ways to buy game currency or items in U4GM through an u4gm poe mention instead of just mapping like normal. What looked like another slow, slightly annoying league gimmick turned into this wild money printer once people realised how the Holten setup really works, and now the whole endgame feels tilted around it.
How The Holten Loop Actually Works
Here is the basic idea in plain terms. You roll a fresh character, rush the story, and park it at the Act 6 Holten interlude. As long as that character stays under level 74, a juicy Vaal pack spawns right next to the waypoint every time you go in. You pop in, delete the pack, scoop the crystals, then reset the area. The weird part is the way you keep that level low: you basically throw your character at Atziri and die on purpose inside the temple so your XP bar refuses to move. It feels wrong, it looks scuffed, but when you see a full temple ready in under two minutes, you kind of stop caring about how cursed the process is.
Snake Method And Temple Building
Filling a temple with random rooms is where a lot of people go wrong. The real juice comes from the so‑called Snake Method, where you build one long winding chain of connected rooms from the entrance instead of a messy grid. You prioritise Garrisons to ramp up effectiveness and then drop in Spymaster rooms for medallions so you can lock in a good layout and not lose it to bad RNG. Plenty of players keep a browser tab open with an Atziri Temple Editor and plan the whole path in advance, because one lazy misclick in the UI can brick an otherwise perfect temple. Once you hit that high effectiveness mark, say around four digits, the loot filter basically starts screaming non‑stop with raw divines, exalts and rare item level 84 bases that people snap up for serious amounts of currency.
Real Numbers And Market Shock
When folks say the strategy is broken, they are not just being dramatic for views. Some streamers are throwing out numbers like 100+ divines an hour, and while that sounds insane, a lot of people who tried a half‑polished version still report making absurd profits fast. You jump in with a basic mapper, maybe a Lightning Arrow Deadeye or whatever you prefer, and even with clunky movement and no perfect snake layout, the returns feel unreal. The market is already reacting: crystal prices dropped hard, big-ticket currency like divines climbed, and trade chat looks like a live record of people racing to squeeze value out of the league before the balance team gets back.
Living With The Nerf Timer
All of this sits under a giant invisible timer, because everyone expects Grinding Gear Games to swing the axe once the holiday break ends and someone has the time to check league metrics properly. Not every player wants to spend their evenings suiciding a low‑level alt into Atziri just to keep up with the economy though, and you can feel the split between people who love the grind and those who just want to kit out their main and actually play maps. That is where sites like u4gm keep getting name‑dropped in guild chats as an option for people who would rather shortcut the whole Holten loop, pick up some gear, and enjoy the chaos while it lasts. |
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